This got me to thinking about what it takes for a game to be "great" in our modern era. I think it comes down to a few attributes, and a game can be missing one of these and probably still be great.
- Individualization.
- Replay value.
- Multiple goals.
- Well disguised complexity.
- Freshness.
- Longevity.
To read the complete blog entry, click here. And for its follow-up entry, click here.
[Originally published 7/6/07]